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Skryim

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Starfield, which has been the hallmark moniker for “Toddslop,” has set the bar for future Bethesda games fairly low. Starfield’s launch has been met with a considerable amount of negative reception and I fully expect that Elder Scrolls 6 will meet the same fate. To succinctly put my point: Skyrim will remain the gold standard and Elder Scrolls 6 will fall as flat as Starfield has. That is unless Bethesda does some major restructuring with their creative design. Skyrim is where this series will rest on its laurels forever, unless innovation comes fast. Starfield gave us an inferior experience to Skyrim, even with the wealth of new technology and learnings from Skyrim and Elder Scrolls Online, along with Fallout 4 and Fallout 76. Starfield Sets the Bar Low Starfield should have been the latest open world RPG that players flock to. A space setting, with the Bethesda world building and…

There is nothing quite like a good RPG. The open world, expansive quest lines and in-depth levels of customization and choice are each endearing to the genre. That being said, there is a problem within the RPG world that is not being addressed. Well, now it is time to take a gander at that bloated elephant trouncing around the room. RPG games are about as poorly balanced as it gets. RPG is a pretty expansive genre. Everything from Assassin’s Creed to Tomb Raider could fit under the modern definition, making the term nearly meaningless. It has become more of a marketing term to excite casual fans into a frenzy. Simply placing the term “RPG” on a game box seemingly adds the belief that the game will now offer a deeper and more expansive experience. With that in mind, it’s somewhat understandable that marketers want to see it on every game…