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Technomancer is a game developed by Spiders and published by Focus Home Entertainment back in 2016. This game seems to be a forgotten gem as it is challenging and fun to play. I have read some bad reviews from its launch, but I think the problem was that it was too challenging of a game for the reviewers as it required some actual skill at videogames. Let’s face it when people review games they try to blow through the game using brute force so that they can be one of the first to review it, but we work differently here. We make sure we understand the mechanics of the game before we open our mouths. We also don’t suffer from a binary rating system or backdoor deals, so our reviews tend to be more honest. If a game sucks we say so and explain why instead of just bashing it…

2019 is both a big year for RPGs and a slow one. Tons of really anticipated RPGs and long, storied franchises are either finally coming back or dipping their toe into new territory, but oddly enough the majority of these big releases happened early on in the year. Thankfully there are still plenty of (hopefully) amazing titles coming later in the year so let’s check out what the most anticipated RPGs that are coming out later this year! 5. Persona Q2: New Cinema Labyrinth The latest game in the fan service fueled handheld adaptation of the Persona franchise Persona Q2 is on its way to the 3DS! Adding onto the already jam-packed cast from the first title, Q2 also adds the Phantom thieves from Persona 5, and a few original characters new to the sequel. The gameplay of this sequel has been simplified to appeal to the audience brought in…

Obsidian Entertainment has done it again. The company recently announced The Outer Worlds and garnered a hardcore following for their isometric RPG Pillars of Eternity has made another stellar gaming experience. This time, however, the company has managed to make it even better after launch. Pillars of Eternity II: Deadfire is an isometric RPG dungeon crawler that was released for PC just last year and later released on consoles. The game was funded within just one day following the announcement of a crowdfunding campaign on Fig. Perhaps needless to say, Obsidian Entertainment put the money to good use. Pillars of Eternity II: Deadfire features a protagonist known as the “Watcher.” Gifted with supernatural powers, the watcher can read memories and see the souls of the dead among other abilities. After the awakening of a previously believed to be deceased god, the main character is contacted by another deity and tasked…

There is nothing quite like a good RPG. The open world, expansive quest lines and in-depth levels of customization and choice are each endearing to the genre. That being said, there is a problem within the RPG world that is not being addressed. Well, now it is time to take a gander at that bloated elephant trouncing around the room. RPG games are about as poorly balanced as it gets. RPG is a pretty expansive genre. Everything from Assassin’s Creed to Tomb Raider could fit under the modern definition, making the term nearly meaningless. It has become more of a marketing term to excite casual fans into a frenzy. Simply placing the term “RPG” on a game box seemingly adds the belief that the game will now offer a deeper and more expansive experience. With that in mind, it’s somewhat understandable that marketers want to see it on every game…

Ubisoft’s Far Cry series has experienced a great resurgence since the release of the highly praised Far Cry 3. Well, it would appear that the next title in the series may offer a few new takes on the now well versed franchise. Far Cry New Dawn is set to take place 17 years after the events of Far Cry 4, offering a somewhat post-apocalyptic take on the series. Speaking in a recent promotional tweet, creative director Jean-Sebastien Decant has now revealed that Far Cry New Dawn will feature some RPG elements. “We pushed what we call the light RPG approach in the game to create more depth, so you’ll be able to craft guns that have ranks, and these ranks they will be useful to fight against enemies that also have ranks.” Decant said. “We have what we call the escalation system for the outposts,” Decant later continued, noting changes…

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