Throughout the history of gaming, there have been a select few technological turning points that changed the direction of video games forever. You could say they include: the introduction of arcades, the arrival of home consoles (and subsequently, the death of arcades), and the leap from 2D to 3D graphics. These advances changed the landscape of games and decided the next playing field that they would exist on. After 3D graphics, though, what is leap is left? Have they all been leapt over, or is there yet another one that will change the direction of gaming like its predecessors before? Well, to better understand the scope of things thus far, we can divide advances in gaming technology into two categories: revolutionary and refining. “Revolutionary” includes the aforementioned leaps that we just talked about; the ones that introduce a whole new level of play. Super Mario 64 was considered a huge…

A molten Dwarven fortress atop cold, snowy mountains; a jungle of merciless danger and adventure; and people of all types to be found in every corner of the world, partaking in a cultural phenomenon unlike any other. In 2004, this was some of what awaited those who entered Blizzard Entertainment’s World of Warcraft, a game that changed the landscape of online role-playing games forever. Since its launch as an immediate hit and cementing its spot in popular nomenclature, the game’s content has only grown in scope. What started as an ambitious project into unknown territory has become a perennial king of the industry that set the example for others for years to come. Now, fresh off the heels of WoW’s latest content expansion, Battle for Azeroth, Blizzard is preparing a new kind of journey — this summer, players will get to go back to where it all began in World of Warcraft:…

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