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Summer Catchers is PC (Windows, Mac, Linux) game about an epic road trip through the forest starting in a wooden car to find summer. It’s a little bit like Alto’s Odyssey (published by the same publisher, Noodlecake Studios) mixed with a little bit of Reigns. The basic premise is that you’re in a vehicle, you’ve got a limited number of power-ups to overcome specific obstacles and a list of tasks to complete to move to the next area and unlock more zones. A cooperative mode exists where players take turns choosing items and you unlock additional functionality as you go through the game (I don’t want to spoil it too far). The four man team behind the game has put a lot of extra love into it, which is reflected in the beautiful pixel art and the subtle wit of the story. Unlike other endless runners, there is a steady…

ActRaiser was a super cool SNES game because it was a mix of city building and side-scrolling. With Sol Seraph, we finally have a spiritual successor to ActRaiser – just 29 years later (1993 saw ActRaiser 2, which many say wasn’t as good as the first). To sum the game up – you build a city and play a tower defense map to unlock side scrolling sections, which boost your character (Helios) and makes him stronger, eventually letting you take on a boss and fully liberating the area. Understanding How To Play the Game Sol Seraph is formulaic. Once you get into the pattern of the game, it becomes very easy to understand the basic flow. It goes like this: You unlock a zone by completing a side-scrolling map. Once unlocked, you are in tower defense mode. You you fight enemies to collect souls to unlock enemy arenas. Once you…

I can honestly sum this game up in a few quick sentences. Do you love Rick and Morty and don’t mind VR click to teleport mechanics? Then purchase this game – you’ll be happy that you did. It runs great, at least for me on my PC and it’s hilarious. I mean just outright hilarious and somehow, a silly game like this makes choices you make matter more than any other game. Biases: I love Rick and Mortyi5 8600k on a GTX 1080Oculus HMD (Retail)Oculus Touch / DualshockNo review copy supplied. Early on you’re tasked by someone to kill a few enemies who are harassing him. Once you’ve helped him, he grants you the power to double jump. If you go behind him and kill the enemies there, he will freak out and start crying. When you run into him later, he will still be upset with you. The joke…

NPCs were announced to be returning to Fallout 76 in an epic trailer for the upcoming updates released at E3. This update is to bring life to what was a lifeless world, what was to force players to interact with each other backfired and now NPCs are coming back to the world. Will that save Fallout 76 though? To answer that question, I argue we need to look at what Fallout 76 really is and what it’d need to do to be fun again. https://www.youtube.com/watch?v=R2XdwS4lcZM Fallout 76 is Honestly Just a Bad Guild Wars 2 Clone One of the weird things about Fallout 76 is that it’s pretty much Guild Wars 2 without a lot of the cool stuff about Guild Wars 2 and the PvP zone was in the PvE zone. No one makes that connection easily of course, but instead of an Everquest or World of Warcraft with…

iTunes is not dying anytime soon – at least the windows app isn’t. While you may see many outlets report that iTunes is now dead and gone and wax poetically about the app going to the wayside, what isn’t reported often enough is that the windows client isn’t going to change. There is not going to be a split of any functionally out of the app immediately and it’s business as usual. The answer to this question was revealed within an Ars Technica interview with the following quote: Apple says users of iTunes under Microsoft Windows will not see any changes. It won’t be broken up into several apps; it will work just like it does now. Ars Technica Interview So there you have it if you’re curious about if iTunes for windows is going away or whatever the answer is no. If you’ve got a Mac that’s on “Catalina”…

More and more I’m becoming an eco-aware person because I’m finding paper straws are showing up more frequently in restaurants. Paper straws are a much more eco-friendlier version of the plastic straw which shouldn’t exist, but do. The mouthfeel of them is so awful and the taste of the beverage so far ruined that it makes me mad respect when the sweet lady at the sushi place behind where I live gets on everyone to reuse their straws. We need to cut carbon emissions fast and it’s growing more obvious each day. If we don’t, paper straws are just the start of the dystopian future where the US starts issuing Star Citizen packages as bonds and Bitcoin is the official in-game currency of World of Warcraft. We don’t need to jux our reality any further from the median into some Demolition Man world with the shells. They’re not the solution…

The Cult of Star Citizen is the bellowing flame enclosed within the massive furnace that is the cult of personality around Chris Roberts. Although the furnace is made of paper mâché and false promises, it still bellows. The flames roar mightily across the Internet, defending the cult from nefarious non-believers, tithing their income to the venerable Chris Roberts and making videos of how great a very limited buggy tech demo is. If you went back twenty years and told me that this nonsense existed, back in the sweet innocent year of 1999 when the Internet was the proverbial paradise of ideas, collaboration and communication – I wouldn’t believe you and point you to Slashdot to read about how blogs are going to save society. See, back then the belief was around the idea that everyone online could report the news and that no longer would mega-corporations control the news. Now,…

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