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Video game publisher Ubisoft has come forward with yet another installment within the Far Cry franchise. With the title having recently hit shelves, it’s time to take a look at some of the best guns-for-hire to make their way into the game. Far Cry New Dawn made its official release Feb. 15. Set 17 years after the events of Far Cry 5, the direct sequel is featured within the fictitious world of Hope County, Montana. Adding onto Far Cry 5’s follower system, Far Cry New Dawn offers players guns for hire and fangs for hire. Both systems provide players the chance to gain an NPC companion to accompany them on their journeys. While there is a bevy of options when it comes to companions, there are five followers that truly stick out. Here are some details for each character and directions for how to add each one to your team.…

Ubisoft is gearing up to release yet another entry within the Far Cry franchise. This time around, the publishing titan has decided to take a more or less post-apocalyptic approach to the Far Cry formula. Far Cry New Dawn is set to take place over a decade after the events of Far Cry 5. In promotion for the game’s ever approaching worldwide release, Ubisoft has now come forward with a new story trailer for Far Cry New Dawn. Check it out below. https://www.youtube.com/watch?v=iVEfKfMXSUs Far Cry New Dawn is set to release Feb. 15. For all things video games, keep it tuned to GameTruth.

Ubisoft’s Far Cry series has experienced a great resurgence since the release of the highly praised Far Cry 3. Well, it would appear that the next title in the series may offer a few new takes on the now well versed franchise. Far Cry New Dawn is set to take place 17 years after the events of Far Cry 4, offering a somewhat post-apocalyptic take on the series. Speaking in a recent promotional tweet, creative director Jean-Sebastien Decant has now revealed that Far Cry New Dawn will feature some RPG elements. “We pushed what we call the light RPG approach in the game to create more depth, so you’ll be able to craft guns that have ranks, and these ranks they will be useful to fight against enemies that also have ranks.” Decant said. “We have what we call the escalation system for the outposts,” Decant later continued, noting changes…