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The “VMan” is the third class promotion for the Journeyman “secret class” in Legends of Idleon. It requires a Maestro at level 150 to get started, but you’ll likely need to be into World 5 to really get the character unlock with any speed. It requires all of the first three worlds to have 1,000,000 kills registered along with some other steep requirements. Let’s dig in. VMan Unlocking Guide You’ll start by visiting world 4 at level 150 on a Maestro. You should only have one secret Journeyman class character per account ideally. So once your Maestro is level 150, you can begin the quest. Do note, the quest does require a lot of kills which means you may need to wait even longer before you can finish it. Once you’re level 150, on the right side across from the cooking table is Agent L150 who will start the quest.…

Sailing is a World 5 skill in Legends of Idleon that allows players to send captains out of voyages in the high seas to return with treasure and rarer treasure: ancient artifacts. Sailing, the Slab and Gaming from World 5 should all be high priorities. There is no multiplayer component to sailing. Sailing is a fully single player activity. You can expect to setup sailing once per day and not have to touch it again until another day (or several hours at a minimum). Sailing is a slow advancing skill that requires no characters to be active on it and any change impacts all characters on the account. No specific character has any specific roll. Obtaining Captains in Idleon There’s five tiers of captains, six if you count the base tier. The base tier is a simple sprite with a red cap. Tier 2 is pink with a black cap.…

Limbus Company follows Dante and his 12 sinners as they make their way through “The City” to recover Golden Boughs from Lobotomy Corporation offices. In the process, Dante can pull an alternative universe identity in for one of his sinners. In other realities, the sinners all have different lives, some more powerful than their LCCB variants. One of the nice thing about Limbus Company is that all of the identities are well balanced; the issue is more on resistances and damage types than it is on the actual identities. However, some standout better than others. Curious about the story of “The City” and the sinners? Check out our story explained for Limbus Company. What Makes a “Good” ID (Identity) Each sinner’s kit is determined by their ID. Each ID comes with 3 skills, 2 passives and some other stats. Those skills need to synergize well and in general, Project Moon…

Limbus Company is the third install in Project Moon’s Lobotomy Corporation world. The manager, Dante, is tasked to take his 12 sinners into the ruins of Lobotomy Corporation to uncover the Golden Boughs. To do so you’ll need to know how to use identities, EGO and fight in the tough world of “The City.” You can read more on the story if you’re interested. In this guide we go over what Identities are, how EGO works and how the flow of combat works. By the time you reach 3-4, you’ll need to master all three to make it through. Identities and the Gacha System in Limbus Company Identities (ID) are alternate universe versions of the twelve sinners. The base 12 sinners are unlocked by default. You can draw IDs via the gacha system. They have three rankings: 0 (base), 00 and 000. The most powerful universal version is often considered…

We have to store information in this world and we have to do with with electricity, which is quite hard. There’s physical means of storage, but ultimately, we’re using electricity to write it and read it, because computer instructions are just that: electricity. In that way, storing that information is important to everything we do: your bank needs to know how much money you have and your video game needs to know how much gold you have. Traditionally this information would be stored in a database, ultimately looking something like this: “294384,username,482,48982” which would be like your userID, userNAME, GOLD and DIAMONDs. Enter blockchain technology. A revolutionary new way of storing information, leveraging a decentralized list of records where multiple “nodes” process and verify data amongst one another. This gives all kinds of cool advantages, which I’ll let Wikipedia explain blockchain, but it also uses A LOT of power and…

In a recent video by Karl Jobst, he proposes that we’re in a retro video game bubble that’s been artificially inflated by the same folks who have done so with coins and comic books. That prices right now are unsustainable and that the market will collapse, leaving sellers with no buyers. Which is kind of scary for folks who love video games and kind of hard to take in for those who are attempting to invest in retro games. Well, when we ask if we’re in a retro video game bubble, the answer is very likely dependent on the game itself and the condition of the game. Loose cartridges, CIB games and games that are new but not graded are all right now showing minor inflation due to higher demand during 2020 and 2021 lockdowns for older games, especially in the Gamecube market. Collectors may have to pay a premium…