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Armored Core VI’s story has a lot of elements to it and requires three full playthroughs to get the most out of it. We’ve got the entire story, all the tidbits you want to know and who the different players are in the story. Find out who ALLMIND really is, what Handler Walter is up to and what the Coral truly is. The story is told both in cutscenes and sorties, but also in lots of data obtained from wrecks. We use everything in the game to bring you the most complete story available for AC6. You can learn more about the game on the official website for AC6. The Story Summarized Armored Core IV’s timeline can be summarized as follows. Rubicon 3 & The Fires of Ibis The planet Rubicon 3 was engulfed in a firestorm when Coral was ignited by Ibis. Although Rubicon 3 was greatly damaged, with…

There are three endings in FNAF: Security Breach – Ruin. We’ll go over how to get the three endings first. Then we go into what exactly happens along with some expose on popular theories. Then we’ll go into some of the personal characters. To be very blunt, the ending to FNAF: Security Breach – Ruin is left hard to interpretation and theorizing. Steel Wool gave 100% into the theorist community in regards to how they developed the endings; they’re much more choose your own interpretation of the game’s meaning. The official three ending names are now “Neutral”, “Brazil” and “Scooped.” That wraps it up for our coverage of FNAF: Security Breach – Ruin’s endings.

Sludge Life has 14 achievements. We’ll dig into the 14 achievements and give you some tips on some of the more trickier ones. You can find Sludge Life on Steam. First we have a spoiler free list of achievements and then we have a guide to the endings and some of the trickier achievements. Spoiler Free Achievements Augment the menu (Ghost’s computer) with the To-Do List app in Glug Tower to see them tracked. Sludge Life Achievement Guides (Spoilers) Here’s every achievement guide along with tips for some of the more difficult achievements. Spoilers ahead! Endings Good Ending Go to the Glug CEO’s room. You can glide into the balcony from Chemico 2 via the pink trampoline. The other is to go into Glug Tower and go all the way upstairs. Go into the office, press the button under the CEO’s desk, which opens a bookshelf. Bad Ending Go to…

Five Nights at Freddy’s Security Breach is the first 3D action survival horror game in the FNAF series. You take on the role of Gregory who wakes up inside of Glamrock Freddy in a Pizzaplex that is in a state of chaos. We’ve compiled some tips below to help you survive the night along with how to obtain the game’s various endings. The biggest tip of all is to understand that the game is linear but not completely linear. Areas are gated past passes that are only given out at certain times and in certain areas. However, how you upgrade Freddy and how you proceed can be completely up to you. You can see your available missions anytime on the watch. Scott Cawthon retired which means that the series is moving on now with him taking a less hands on approach. However, it’s very clear in Security Breach that Steel…

Something that’s a bit of an interesting thought is why does Vanessa appear at the top of the Pizzaplex while it is burning down in FNAF Security Breach’s “Exit via the VIP Fire Escape” ending? I mean, Vanny is unmasked as Vanessa and the CD tapes hidden throughout all but confirm that Vanessa was working with Glitchtrap. So why is the security guard, Vanessa, still at the top of the Pizzaplex? Occam’s Razor Theory 1: A Twin This explains why some of Vanessa’s lines come off as sincere and why they don’t just end Gregory whenever they first capture him in the elevator after the map bot jumpscare. What it doesn’t explain is how either one of them wouldn’t somehow mention the other at any given time. So it’s simple and to the point, the security guard is working at the Pizzaplex to likely locate their missing twin, who is…

In our Ending’s Guide (and game walkthrough) we go over how to get each of the endings and a short analysis of what each of the endings mean. In this article we’re going to dive much deeper into the meaning of the endings and what it means for the Five Night’s at Freddy’s franchise and the broader lore explanation. If you want a quick rundown of the endings and how to get them, please see our Endings Walkthrough and general Game Tips / Walkthrough Guide. It’s important to note that as of the DLC Ruin, the current canon ending is likely the Princess Quest ending as it results in Vanessa and Gregory escaping the Pizzaplex. Heavy spoilers to follow. We’ve done a small bit of reworking after talking it out as well, so if you’ve looked before we might have some updates for you. Understanding Glitchtrap The entity known as…

Disco Elysium is a true RPG and a lot of fun. It can be difficult to figure out what you’re supposed to do and when. While we have some spoiler free tips, they don’t give you the direct answer. The hard thing about a game like Disco Elysium is that you can approach it in so many ways that there isn’t a universal best way to play it, especially considering how skills impact chances of success for various quests. To that extent, we’ve put together a helpful FAQ and mini-walkthrough on the story so that you can get answers to the questions you have about the game. Is there combat or jump scares? There are no major scary bits, although there are a few “sudden surprises” that aren’t quite jump scares – like the screen blacking out or something like that.There is no combat. All of the game is done…

Blair Witch is a property unlike any other, as it boggles and horrifies in a way all its own. That being said, players have begun to navigate the many paths of the game’s winding story. As a result, three endings have been revealed. If you want to learn how to earn the good, bad and secret endings to Blair Witch without revealing any major spoilers, check out the information below. How to Get the Good Ending in Blair Witch In order to earn what many players consider to be the good ending to Blair Witch, you are going to have to follow a series of instructions that harken back to nearly the beginning of the game. Do not harm Bullet. During the final chapter, the ghost will eventually haunt you by writing something horrifying about your pet on a nearby wall. You will then receive a button prompt. Do not…